Executioner

Executioner, Attack Frigate
'''Amarr Frigate bonuses (per skill level): 10% reduction in Small Energy Turret activation cost 5% bonus to Small Energy Turret damage''' '''Role Bonus: 80% reduction in Propulsion Jamming systems activation cost'''

Purpose
'''The executioner is a fast Amarrian frigate that has a role bonus which reduces the capacitor need of Propulsion Jamming modules (Points, Scrams and Webs). Combined with its high base speed, this attack frigate is ideal for getting initial tackle on targets, especially if they're moving fast. Whilst it's primarily a tackler for fleets, the executioner still has bonuses to energy turret damage and activation cost, whilst it isn't the best frigate for solo pvp, it's able to do well if piloted correctly and only takes favourable fights.''' [Executioner, Fast Tackle] Damage Control I Small Ancillary Armor Repairer, Nanite Repair Paste Type-D Restrained Overdrive Injector 5MN Cold-Gas Enduring Microwarpdrive Faint Epsilon Scoped Warp Scrambler X5 Enduring Stasis Webifier Gatling Pulse Laser I Gatling Pulse Laser I Gatling Pulse Laser I Small Knave Scoped Energy Nosferatu Small Auxiliary Nano Pump I Small Auxiliary Nano Pump I Small Polycarbon Engine Housing I Radio S x3 Multifrequency S x3 Nanite Repair Paste x10 [Executioner, Solo] IFFA Compact Damage Control Small Ancillary Armor Repairer, Nanite Repair Paste Heat Sink II 1MN Y-S8 Compact Afterburner Faint Epsilon Scoped Warp Scrambler X5 Enduring Stasis Webifier Small Knave Scoped Energy Nosferatu Small Focused Pulse Laser II Small Focused Pulse Laser II Small Focused Pulse Laser II Small Auxiliary Nano Pump I Small Auxiliary Nano Pump I Small Anti-Explosive Pump I Scorch S x3 Conflagration S x3 Imperial Navy Multifrequency S x3 Nanite Repair Paste x50